
TARELLIAN 'TRAVELLER' CLASS TRANSPORT by Arkady
Tarellian 'Traveller' Class Freighter (Plague Ship)
A converted freight ship that now carries refugees, the 'traveller' class was the premiere trade vessel of the Tarellian race, carrying large quantities of cargo in its internal main cargo holds. the traveller has the characteristic 'ball' warp drive of other vessels of the tarellian race.

Alcyone Patrol Cruiser, Type IV:
Designed for patrol and defense of Alcyone space, the patrol cruiser's warp performance is mediocre as its primary mission takes place within friendly space, the large sponsons above the main fuselage contain the warp field grids,, impulse drives, engineering, and the torpedo launch systems.

DUBLIN CLASS TRANSPORT by Arkady
First designed in the late 22nd Century by the firm of McKenna Transports Ltd. the Dublin Class was originally intended to enter Starfleet service as part of a then-ongoing competition to create a short to medium range transport lifter. Boasting an unusual design in its offset bridge and crew areas and a large cargo capacity for it's small size, the Series 011 (as it was designated at the time) was passed over in the final competition - perhaps partly for its then-unusual configuration and relatively anemic warp drive and impulse system.
The design languished in the McKenna and Starfleet databases for the next two decades or so until ressurected by a up and coming engineer named Michael Finnegan. Finnegan took the design and built upon it, designing a system based partly off the Vulcan seperable drive sections used in their long range shuttles to create a similar system that could attach to vessels of a specified range of sizes and general configurations. Removing the warp core systems entirely from the Series 011, he boosted the impulse and thruster systems of the design while increasing cargo capacity again. The result he presented to McKenna as the Dublin Class.
The class is built around its 'warp sled' a cradle-like hull section that interfaces neatly with the Dublin's underside, linking the ships control and power systems to that of the horizontally-oriented warp core inside the sled itself. The sled contains its own deuterium tanks, antimatter storage units, warp core and control systems, a set of stationkeeping and RCS thruster units, two small impulse units, and a small deflector dish that augments it's parents shield grid when at warp velocities. In normal operations the sled is detached in orbit for safety while the Dublin makes planetfall, but does not inhibit the ship's landing capacity were it to remain attached - as is often the case when docking at a starbase or other space station.
The bridge is offset into the port dorsal side of the ship, situated over the main cargo bay, directly behind is this is the decks that house the small crew accomodations for its three-man normal operations crew (pilot, copilot/navigator, and engineer/loadmaster,) infirmary and galley. Much of the vessel's spaces beyond this are additional fuel storage and the fusion reactor engineering spaces that powers the Dublin's impulse drives, ship's systems and provides drive plasma to its backup thrusters. Additional fuel for the warp sled module is located within the engineering section as well. The fusion reactor is powerful for its size, and easily supplies the ship's systems and provides enough power to the impulse drives to make the ship capable of planetfall and takeoff in higher gravity and adverse environments - this coupled with the Dublin's rugged construction.
Nearly the entire front half of this vessel is cargo bay, loading both from a set of massive bay doors in its bow, and from a auxiliary loading hatch in the ship's ventral surface. The ship's escape pod is located at the rear of the Dublin. The design is unarmed, but enterprising captains have been known to make field modifications, installing small phasers, disruptors, or more exotic systems.
The Dublin is a debated design, even though it has been in production now for over two decades it is not a very common vessel on the spacelanes even though it is considered a successful design by McKenna Transports Ltd. and its captains. Perhaps the most debate stems from its unusual design offsets and engineering quirks. But its captains and crew are also quick to point out that its durability, versatility, and reliability more than make up for any shortcomings. Indeed, some Dublins have long lost their warp sleds and still service as impulse-driven system transport ships! Besides, Dublin crews take pride in their ship's distinctive design and capabilities - stating that it makes them unique. Cyrano Jones utilises a Dublin class transport in his encounter with the U.S.S. Grissom in 2285.

HONSHU CLASS CARGO TRANSPORT : BY ARKADY

PIPELINE 'STINGER': BY ARKADY
The Stinger is a newer skimmer vehicle designed for use by the Federation Naval Patrol, and planetary law enforcement agencies of worlds with large oceans to cover. Newer and larger than the civilian Waveskimmer - also from Pipeliner - the Stinger is also faster - able to reach velocities exceeding 300 kph, and is able to operate at a much higher altitude, and can carry two officers and two passengers/prisoners.
The turret under its chin holds a set of sensory systems slaved to the officers helmet sights, and carries a visible light search lantern, loudspeakers, and a snubnosed phaser emitter that can be used to stun a suspect or disable a fleeing vehicle. This vehicle is also capable of a water landing and shallow submergence - although this last feature does not come into use all that often. Like it's older civilian cousin, the Stinger uses a large pair of antigrav stabilization and steering vanes to aid in its operation.

cHONNA CLASS LIGHT CRUISER: BY ARKADY
Named for the ancient Klingon hunting spear, the chonnaQ is smaller than the famed D-7 cruiser, in keeping with its name, these ships are designed for raiding and patrol duties that are unsuited for the smaller Bird of Prey scout vessels and not quite requiring the presence of it's larger cousins. Armed with disruptors and torpedoes, the light cruiser is nonetheless an opponant not to be underestimated despite it's small size when compared to the larger D-7 and other cruiserweight classes, but it is faster - trading protection for speed.
It is somewhat of a practice to place younger Klingon warriors and captains - or captains in need of redemption - aboard the chonnaQ, since these ships are more likely to be used in a lightning raid or strike action these ships see a lot of combat action, and if the crews survive they will certainly become blooded all the quicker.

ROMULAN 'HARRIER' CLASS DESTROYER: BY ARKADY
Era: Late 23rd Century to Early 24th Century
The words of Admiral Torekk sum up the Harrier's primary mission, to hunt down other ships and destroy them. Built for speed, this destroyer classed vessel is larger than the Birds of Prey class scouts used by both the Romulan Star Empire and the Klingon Empire and just as faster if not faster due to it's powerful impulse drives and more capable warp system, like all Romulan starships, the Harrier is fitted with a cloaking device system.
Harriers are outfitted with an extensive sensory network and ECM systems, aiding it in its role in hunting other vessels, particularly scouts. The Harrier itself was designed as a counter to such vessels, providing the Romulan Imperial Navy with a measure of protection against other races that possess cloaking technologies.
The Harrier is lightly armed when compared to an equivalent destroyer class vessel, it's main punch being in the two long disruptor 'talons' underslung on it's primary hull, each containing a heavy disruptor cannon for a total of two heavy disruptors at the end of the talon pylons. An additional heavy disruptor are placed in the base of each wing where the wing and talon pylons meet, and two standard disruptor banks are emplaced in each the bow and stern locations of the Harrier. A single torpedo tube fires from the point of the bow, while a second fires from the stern below the impulse drive.
Harriers are not often seen in the 24th century era, but reports of these fast ships being used in the Dominion War were reported, leaving one to speculate that the starship class is still found in service, some examples of this vessel are also found in the employ of the Tal Shiar as heavy scout vessels - an irony considered that is precisely the kinds of vessels that the Harrier was designed to hunt.



Built originally by the Pipeliner company of Melbourne, Australia on Earth, this antigrav vehicle hovers above the wavetops, reaching speeds exceeding 150 kph, two antigrav vanes help in grav field stabilization and steering control, while four additional antigrav units combine with thruster systems to make the Waveskimmer a popular vehicle from Melbourne to San Francisco to Pacifica and all points in between.

THE VON BRAUN SHUTTLECRAFT: BY ARKADY
The 'Von Braun' (Federation designator: Type 3) is a light shuttlecraft, not much bigger than a shuttle pod designed for ships the size of the Oberth classes, piloted by a single person, the shuttle can fit two passengers additionally in some comfort, and up to four if the passengers are willing to be more cramped. The impulse drive is located at the top center aft of the Type 3.

KLINGON BATLH CLASS SHUTTLE: BY ARKADY
In Klingon 'honor' the batlh is a longranged shuttlecraft used for transport and VIP missions, tough to Klingon standards and armed with a disruptor bank under the the prow, it's design has lasted for decades and will likely be in service many many more.

VAGABOND: BY ARKADY
